Thursday, May 10, 2012

A not so bewitching Witcher

Being a rather funds-deprived gamer, I decided to rent The Witcher 2 instead of buying it recently. I found myself very glad that I did. Having read the glowing reviews, and followed the game's progress as CD Projekt worked on the console version, I was fully expecting a brilliant and thoroughly enjoyable fantasy RPG. So it was a bit of a surprise to me when after several hours play, I came away with a feeling of 'meh'.

I feel a bit bad that I didn't enjoy it. The voice acting was mostly good (main characters notwithstanding), the graphics excellent, even for a console port of a pc game, and the controls ... not bad. I can't pin down quite what it is I don't like. Partly the design of the levels, partly that combat, and definitely the supposed maturity of the title. Having had my version of Geralt sleep with Triss, I actually felt quite uncomfortable watching her undress oh-so-sexily, removing her clothes with magic. Then came the robotic movements as the two characters attempted to couple, and it looked rather a lot like watching two lifeless manequins screwing.

So not for me. There is a ray of light though. Capcom released the demo of Dragon's Dogma a few weeks ago, and all in all, I came away quite impressed. Sure, it's another game with dragons - well, a dragon - but it seems to be mixing up the best bits of Japanese and Western action-rpgs, sort of a Skyrim/Dark Souls hybrid. It's got action heavy combat, and best of all, you can climb onto the many large monsters in the game, just like in Shadow of the Colossus.

Yes, Dragon's Dogma is looking like a generic fantasy world, but I quite like it myself, and the gameplay seems to more than make up for it. The Pawn system is also looking intriguing.

There's only a couple of weeks left until release, but fingers crossed it's going to be fun.

In the mean time, it's back to Mass Effect 3 for this intrepid gamer, as I embark on my next play through.

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